Enderal Forgotten Stories – Class Combinations Guide

A mixed record of all the category mixtures, together with the brand new ones added with Forgotten Tales.

Different Enderal Forgotten Tales Guides:


So I’ve but to see a mixed information that has all of the lessons at the moment obtainable in Enderal with the current Steam re-release so I figured right here could be a great spot to put up the knowledge on all of the outdated and new class mixtures in a single spot.

In case you don’t know already, the wiki states that ‘a few of the disciplines share particular affinities. From stage 19+ on, the 2 disciplines with the best variety of AND a minimal of 10 Reminiscence Factors invested into every of their Reminiscence Bushes will unlock a particular class, granting bonuses to a few of your stats and expertise, in addition to sure particular results. Just one particular class could be energetic at a time, and placing extra Reminiscence Factors into a 3rd self-discipline can change the energetic particular class.’

It has additionally been acknowledged to be doable to alter your class in case you acquire extra factors in one other mixture. So for instance, having 10 factors in Elementalism and Sinistrope will grant you the Black Mage class, however then placing 11 factors into Keeper will change your class from Black Mage to Darkish Keeper as a substitute.

Enderal Courses

The next lessons have been included on the launch of the unique mod, and canopy the mixtures of the Rogue, Warrior, and Mage lessons.

Disciplines Affinity
Elementalist / Thaumaturge / Sinistrope Arcane Archer
Boosts Archery, Elementalism and Gentle Magic.
An arrow fired in the course of the impact of “Eye of the Storm” will likely be adopted up by a Spectral Arrow which briefly paralyzes the goal.
Blade Dancer Murderer
Boosts Stealth, One-Handed.
You progress rather more quietly and acquire an extra 10% likelihood for important hits.
Keeper Darkish Keeper
Boosts HP, Heavy Armor, Entropy.
Efficiently utilizing “Devour Soul” will briefly improve your injury.
Blade Dancer Blade Grasp
Boosts HP, Stamina, One-Handed, Two-Handed.
Completely will increase your melee injury.
Elementalist Battlemage
Boosts HP, Mana, Two-Handed, Heavy Armor, Elementalism.
Killing an enemy with “Shock Nova” briefly will increase the injury of your spells and weapons by 8%. Stacks 3x.
Vandal / Keeper
Blade Dancer Blade Breaker
Boosts HP, One-Handed, Carry Capability.
Your hits will lower the injury resistance of your enemies.
Sinistrope Shadow Dancer
Boosts Sneak, Entropy, and Psionics.
Enemies you kill whereas marked with “Ghostwalk” will rise as your minions to battle for you.
Elementalist Black Mage
Boosts Mana, Elementalism, Entropy.
“Shock Nova” will take in a few of the HP and Mana of your enemies.
Thaumaturge Seraph
Boosts HP, Mana, Heavy Armor, Gentle Magic.
Keeper / Vandal
Trickster Nicely-Travelled One
Boosts Stamina, Gentle Armor, Archery.
Each “Hearth Arrow” you fireplace will trigger an extra small explosion.

Forgotten Tales Courses

The next lessons have been added with the re-release on Steam of Enderal:Forgotten Tales, and embrace all of the mixtures with the brand new Lycanthorpe and Phasmalist lessons. Additionally it is price noting that the Lycanthorpe class mixtures have distinctive appears to be like for every transformation.

Required Reminiscence Bushes Identify Impact
Lycanthrope/Vagrant Drifter Brewed Chemica are stronger. You’ll be able to have as much as 3 Chemicas energetic directly.
Lycanthrope/ Infiltrator Throat Ripper Extra sneaking injury in Wolf Type. When sneaking in Wolf Type acquire invisibility for a short while (60s cooldown).
Lycanthrope /Blade Dancer or Vandal Ravager/Brute(No direct translation from German so each are doable) Achieve 7 further Claw injury and, whereas in Wolf Type, deal 5% elevated injury for 7 seconds after killing an enemy(as much as 25%).
Lycanthrope/ Sinistrope Ravager/Brute(see above) Achieve 7 Velocity(undecided what stat that is or what the right English equal is) and the energetic capacity Bloodbath, which lets your assaults take in some well being for a short while whereas in Wolf Type.
Lycanthrope/ Thaumaturge Scourge of the woods 15% extra life and armor whereas in Wolf Type and the energetic capacity Colossus, which briefly will increase dimension, resistances, armor and well being in Wolf Type
Lycanthrope/ Elementalist Druid Elemental Chemica have extra impact and also you routinely solid Shock Nova when reworking right into a Wolf.
Lycanthrope/Phasmalist Soul Caller Will increase Alchemy and Enchanting by 5. Your Apparition additionally transforms right into a Wolf.
Phasmalist/ Infiltrator or Trickster Ghost Blade Will increase enchanting, sneak and archery by 6. After you carry out a sneak assault, your apparition teleports to the enemy and likewise assaults them.
Phasmalist/ Sinistrope Ritualist Will increase Mana by 20, enchanting and entropy by 6. Your Apparition is strengthened when you’ve got a summoned creature.
Phasmalist/ Vandal or Keeper or Blade Dancer Spectral Warrior Will increase one- and two-handed by 6, entropy(typo?) by 7. Your stances additionally apply to your Apparition(max. 1).

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