Flotsam Quick Start Guide for Beginners

A easy information for brand spanking new gamers struggling within the early moments of Flotsam. Nonetheless related as of 0.3.04. This doesn’t cowl experimental content material.

Fast Begin Information for Rookies

My first moments in Flotsam had been fairly brutal as I attempted to determine what buildings had been most necessary and the way I ought to be spending my time and gasoline when looking for assets and drifters. I hope this information will prevent at the least a couple of ruined makes an attempt and make this a sport price conserving. I’ll be updating this information with higher recommendations and screenshots over its lifetime. This information is correct as of 0.3.04.

Beginning a New Sport

Because of the video games RNG it’s possible you’ll need to restart the sport to make progressing as straightforward as doable. There’s no disgrace I promise. When you don’t want each sort of island in your beginning space, there are some belongings you need to be sure to have accessible originally:

  • At MOST 1 default drifter with adverse stats (pace, sleep, meals) and NO drifters with a adverse water stat. Ideally you need 1 with the Torpedo stat and the opposite 2 with some diminished consumption trait.
  • 1 or extra plastic patches closeby. You possibly can dwell with out wooden for those who can transfer to it, however you NEED plastic.
  • 1 or extra Shacks, Lengthy Islands, or Fishing Villages inside travelling distance in the beginning. You may make water simply sufficient, however meals takes longer to get going, so that you’ll want to collect some till you may get that on-line.

You possibly can view your drifter stats by clicking on them:

This was a reasonably good beginning space I managed to search out:

Beginning Good

Your first activity shall be fixing your engine; in the mean time there’s no price besides time, so getting that knocked out first is a good suggestion. Set 2 drifters on gathering some plastic and 1 on increase your first walkways and buildings. ONLY collect plastic on this section (for those who collect a couple of dozen wooden on accident that’s OK), you don’t have the time or assets to construct drying racks and dry wooden, not to mention retailer it. If there’s a location the place you possibly can collect dry wooden, try this as a substitute both earlier than you progress or after once you’ve gathered sufficient plastic.

Your first precedence is getting storage arrange; 100 might sound like loads, however you’ll each collect that quantity shortly and spend it shortly. Construct a platform out so far as you possibly can for 16 plastic (2 lengths) and construct 4 small storages for an extra 80 (I constructed my storage out entrance of the ship and saved the perimeters for meals and manufacturing early sport.) Upon getting the storage up collect a superb quantity of plastic, say 60 spare whereas leaving some room for wooden, then transfer to an space with the islands described within the New Sport part (if you have already got dry wooden gathered, you possibly can skip to the following step with out relocating.) Right here is my format for reference:

When you’ve moved set 2 drifters to collect the closest dry wooden and the opposite to construct one other walkway such as you did beforehand. When you’ve gathered the wooden required, go forward and construct 1 woodworking shed, 1 oil refinery, and 1 water distiller. DO NOT BUILD ANY BEDS! They’re a waste of wooden and drifters won’t sleep in a mattress until they’re assigned to it.

The advantages of beds at this stage are marginal at finest. When the wooden store is completed queue up 3 rope. When you have a seaweed island close by and sufficient wooden, use the rope and remaining wooden to make a seaweed grower. In the event you can’t then go forward and make a fish sticks rack. In the event you can spare the plastic and have sufficient gasoline to maneuver to extra, go forward and construct a small drying rack. Lastly set your wooden store to auto craft firewood and your distiller to auto craft water.

You now have a considerably sustainable setup, and so long as you feed your flotsam with wooden and fish/seaweed you possibly can proceed on as you’d like. The subsequent few steps will cowl a couple of fundamental optimizations to be sure to’re making probably the most out of your crew. First open the drifter assignments by clicking the icon within the backside proper or the ‘Y’ key. Set all present and future drifters to precedence 2 by clicking the ‘+’ icon subsequent to the ‘permit swimming’ button (which ought to all the time be on imo.)

Your drifters proper now ought to have 3 fundamental roles: gathering, crafting, and kitchen duties. When you have a drifter with a adverse trait, go forward and set them to kitchen obligation (precedence 3 water and meals, 1 else besides hauling.) When you have a drifter with the torpedo trait, set them to collect (precedence 3 salvaging and fishing.) Your final drifter could be set to precedence 3 for constructing and crafting. This fashion you all the time have a gatherer, a firewood maker, and a water/meals prepare dinner.

At this level it’s best to have visited sufficient islands for five or 10 analysis factors. Go to the analysis menu within the backside tab or by urgent the ‘O’ key. Your first precedence ought to be the scrapsmith, adopted by the fish kabob. If you’re inside touring distance of a location with numerous metallic scrap (viaduct or deserted motor boats) and plastic for oil, you possibly can go for the meals truck as a substitute of the fish kabob if analysis permits (you get 5 factors for each location cleared.) Each will assist you to prepare dinner nibble fish alone.

For the final leg of this journey journey to a location with some metallic scrap, in addition to some wooden and plastic (for those who can’t do that instantly you will have to collect plastic and wooden en path to make oil, however your setup ought to permit this.) Set your gatherer to salvage some metallic scrap and have your wooden store make 1 rope, 2 if doable. Upon getting gathered 8 wooden, 4 plastic, and 4 scrap (or double for those who can, together with the rope) construct a mooring level subsequent to your storage and a second in your third free ship face.

Lastly construct a salvage boat in your storage port and a fishing boat in your different port (you possibly can set every port to solely settle for salvage or fishing boats.) You now have a sooner and extra environment friendly technique of gathering assets and meals in your flotsam, in addition to a tremendously elevated gathering vary.

What Comes Subsequent?

That is all you must have a superb begin to this sport, and the remainder is totally as much as you. With that being mentioned I do have a couple of recommendations on the way to proceed:

  • Construct some additional storage. What you have got was sufficient to get you right here, however with the room you have got in your storage walkway you possibly can simply add storage for 300 extra objects utilizing common storage yards.
  • Add a single small storage for under firewood and take away firewood all over the place else (storage filters could be set of their inventories.) This may forestall you from burning via your wooden whereas specializing in different issues.
  • GET SOME SEAGULLS! Actually don’t even fear in regards to the stats of your first ones, as seagulls are extra environment friendly at shifting objects and gathering in small quantities whereas your drifters deal with crafting and cooking.
  • Get 1 meals truck and desalinator every. So long as they’re sufficiently equipped you’ll by no means want one other supply of meals or water.

After 4 or 5 begins I lastly managed to get to the “finish sport” in 6 hours of gameplay. If you want some path you possibly can take inspiration from my flotsam under, the San Salvacion, which is crewed by 8 drifters and 4 seagulls:

I hope you discovered this information useful!

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