Starting Guide (Tips & Tricks)

Hades: Beginning Information

Firstly, congratulations in your buy of presumably among the best Roguelike video games I’ve performed to this point. Why has my expertise led me to this conclusion? Merely put, even when you die (so much) the sport nonetheless gives you with a way of progress due to the various upgrades that may be made.

Secondly, the superior graphics, lore and audio!

Record of Phrases

Any management settings are the defaults.

Basic Actions and Collectables

  • Assault – Left-mouse button
  • Solid – Proper-mouse button
  • Bloodstone – The crystal that’s used for Solid
  • Name – F, not doable to make use of until you’ve obtained a “Name” Boon
  • Work together – E
  • Motion – WASD
  • Reload – R
  • Present – G, see Nectar
  • Boons – B, right here you may click on in your present Boons to see their description
  • Backstab – Assault from the again (offers 150% harm)
  • Artifacts – foreign money that may be collected or traded, three boons which are solely lively throughout
  • Escapes included
  • Souvenir – An equippable and upgradable artifact that gives you with some advantages
  • Infernal Arms – Weapons
  • Pact of Punishment (PoP) – Unlocked after Escaping for the primary time

Artifacts

  • Darkness – May be exchanged on the MoN
  • Charon’s Obol – May be exchanged throughout Escapes with Charon, disappears after you die
  • Centaur Coronary heart – +25 HP throughout Escapes, one of many Boon Artifacts, disappears after you die
  • Pom of Energy – Will increase a Boon by 1 stage, one of many Boon Artifacts, disappears after you die
  • Daedalus Hammer – Supplies you with an Infernal Arms improve, one of many Boon Artifacts, disappears after you die
  • Chthonic Keys – Can be utilized to unlock Infernal Arms and MoN
  • Titan Blood – Can be utilized to completely improve Infernal Arms
  • Gems – May be exchanged on the HC
  • Diamond – May be exchanged on the HC
  • Nectar – A present that may be given to the Olympian Gods, Chthonic Gods and Others of Observe (the primary present will give you a Souvenir, apart from Lord Hades)
  • Ambrosia – A present that may be given to aforementioned NPC’s (see Nectar) for XXXX

Home of Hades and Lore Associated

  • MoN – passive abilities that may be obtained and upgraded on the Mirror of Nights in your Chamber
  • HC – Home Contractor, the place you may spend gems to acquire Home Renovations.
  • TFL – Goals that may be fulfilled to be able to get hold of rewards, will be discovered after including
  • The Fated Record ornament to your Chamber on the Home Contractor(prices 20 gems – XXXX).
  • Codex – Maintain C, right here you will discover Lore-related info and the right way to get hold of them on i.e. the Gods of Olympus, Enemies, Weapons.

Escape/Underground World Map

  • Tartarus – The realm the place you first begin, earlier than the primary boss
  • Asphodel – The realm after the primary boss (Megaera or her sisters)
  • Elysium – The realm after the second boss (Lernaean Bone Hydra)
  • The Temple of Styx – The realm after the third boss (Theseus and Asterius), Charon gives an array of Boons, Poms, Diamonds and so forth. for steep costs (Obol).
  • It’s a must to undergo tunnels to discover a Sack of XXXX for Cerberus. In case you get Poisoned, use the little wells to remedy which will be finished throughout fight!
  • XXXX – The realm after the fourth boss (Hades)

Infernal Arms

A couple of issues I wish to clarify earlier than we begin. Injury is predicated on a frontal assault, an assault from the again (Backstab) is 150% by default. Some assaults can’t Backstab, however I’ll have you ever discover out which of them for yourselves. Any quantity of ___% harm can also be based mostly on a frontal assault.

Stygian Blade (Stygius)

  • Unlocked: default
  • Injury: 20
  • Vary: brief
  • Regular assault: 3-stage combo, 100% – 125% – 150% harm
  • Regular assault Backstab: 3-stage combo, 150% – 150% – 225% harm
  • Particular: Nova Smash, AoE, 250% harm

Everlasting Spear (Varatha)

  • Unlocked: XXXX Keys
  • Injury: 20
  • Vary: brief – mid – lengthy
  • Regular assault: 3-stage combo, 100% – 150% – 150% harm
  • Regular assault Backstab: 3-stage combo, 150% – 225% – 225% harm
  • Particular: Spin Assault, Chargable AoE, max 500% harm

Protect of Chaos (Aegis)

  • Unlocked: 6 Keys
  • Injury: 25
  • Vary: brief
  • Regular assault: knockback
  • Regular assault Backstab: knockback, 150% harm
  • Regular assault Maintain: defend, XXXX harm discount
  • Regular assault Maintain – Launch: Bull Rush, 200% harm totally charged
  • Particular: Throw, Homing Ranged, 60% harm

Coronary heart-In search of Bow (Coronacht)

  • Unlocked: 6 Keys
  • Injury: 50 (Regular assault, totally charged)
  • Vary: mid – lengthy
  • Regular assault: Chargable, if launched on the proper second 120% harm
  • Regular assault Backstab: Chargable 150% harm, if launched on the proper second 180% harm
  • Particular: Volley Hearth, Frontal Cone AoE, 9 arrows every dealing 20% harm

Adamant Rail (Exagryph)

  • Unlocked: 8 Keys
  • Injury: 10
  • Vary: mid – lengthy
  • Regular assault: 12 bullets ammo by default, 100% harm
  • Regular assault Backstab: 12 bullets ammo by default, 150% harm
  • Particular: Bombard, Circle AoE, 600% harm
  • Reload: R to Reload manually, or auto-reload when the clip empties. Takes approx. 1 Sec

Upgrading Features of the Infernal Arms

Stygius

  • Zagreus Facet – Bonus Transfer Pace
  • Lvl 1 profit/value – +10% Bonus Transfer Pace / 1 Titan Blood
  • Lvl 2 profit/value – XXXX% Bonus Transfer Pace / XXXX Titan Blood

 

  • Nemesis Facet – For 3 Sec. after you Particular, your Assault could deal Important harm
  • Lvl 1 profit/value – +15% Bonus Crit Probability / 1 Titan Blood
  • Lvl 2 profit/value – XXXX% Bonus Crit Probability / XXXX Titan Blood

 

  • Poseidon Facet – Your Particular dislodges Bloodstone from foes
  • Lvl 1 profit/value – +10% Solid Injury / 2 Titan Blood
  • Lvl 2 profit/value – XXXX% Solid Injury / XXXX Titan Blood

 

Varatha

  • Zagreus Facet – Bonus Particular Pace & Vary
  • Lvl 1 profit/value – +30% Bonus Particular Pace & Vary / 1 Titan Blood
  • Lvl 2 profit/value – XXXX% Bonus Particular Pace & Vary / XXXX Titan Blood

 

  • Achilles Facet – For 3 Sec. after you Particular, you may retrieve your Spear with Raging Rush
  • Particular now not sends the Spear again to you, as an alternative utilizing Particular once more makes you Sprint to your Spear, rising power of the following 2 Assaults / Casts.
  • Lvl 1 profit/value – +50% Put up-Rush Bonus Injury / 1 Titan Blood
  • Lvl 2 profit/value – XXXX% Put up-Rush Bonus Injury / XXXX Titan Blood

 

  • Hades Facet – Your Spin Assault (max charged Regular assault) is changed with Punishing Sweep
  • As soon as struck by Spin Assault, foes take elevated harm from Assault and Particular
  • Lvl 1 profit/value – +30% Punishing Bonus Injury / 2 Titan Blood
  • Lvl 2 profit/value – XXXX% Punishing Bonus Injury / XXXX Titan Blood

 

Aegis

  • Zagreus Facet – Injury Discount
  • Lvl 1 profit/value – +5% Injury Discount / 1 Titan Blood
  • Lvl 2 profit/value – XXXX% Injury Discount / XXXX Titan Blood

 

  • Chaos Facet – After you Bull Rush, your subsequent Particular throws a number of shields
  • Lvl 1 profit/value – +1 Bonus Shields Thrown / 1 Titan Blood
  • Lvl 2 profit/value – +XXXX Bonus Shields Thrown / XXXX Titan Blood

 

  • Zeus Facet – Your Particular is changed with Blitz Disc
  • Blitz Disc offers fast harm, returning on command. Assault shouldn’t be disabled
  • Lvl 1 profit/value – 8 Blitz Disc Base Injury per Hit / 2 Titan Blood
  • Lvl 2 profit/value – XXXX Blitz Disc Base Injury per Hit / XXXX Titan Blood

 

Coronacht

  • Zagreus Facet – Important Assault Probability
  • Lvl 1 profit/value – +2% Important Assault Probability / 1 Titan Blood
  • Lvl 2 profit/value – 4% Important Assault Probability / 1 Titan Blood
  • Lvl 3 profit/value – XXXX% Important Assault Probability / XXXX Titan Blood

 

  • Chiron Facet – Your Particular robotically seeks the foe final struck by your Assault
  • Lvl 1 profit/value – -3 Max Photographs per Particular / 1 Titan Blood
  • Lvl 2 profit/value – -XXXX Max Photographs per Particular / XXXX Titan Blood

 

  • Hera Facet – Your Solid masses Bloodstone into your subsequent Assault, firing on affect
  • Lvl 1 profit/value – 10 Sec Ammo Drop Time / 2 Titan Blood
  • Lvl 2 profit/value – XXXX Sec Ammo Drop Time / XXXX Titan Blood

 

Exagryph

  • Zagreus Facet – Bonus Max Ammo
  • Lvl 1 profit/value – XXXX Bonus Max Ammo / 1 Titan Blood
  • Lvl 2 profit/value – XXXX Bonus Max Ammo / 1 Titan Blood
  • Lvl 3 profit/value – 8 Bonus Max Ammo / 1 Titan Blood
  • Lvl 4 profit/value – 10 Bonus Max Ammo / 1 Titan Blood

 

  • Eris Facet – For 8 Sec after absorbing your Particular’s blast, deal extra harm
  • Lvl 1 profit/value – 12% Bonus Injury / 1 Titan Blood
  • Lvl 2 profit/value – 24% Bonus Injury / 2 Titan Blood

 

  • Hestia Facet – After you manually Reload, your subsequent shot is empowered
  • Lvl 1 profit/value – 50 Empowered Shot Base Injury / 2 Titan Blood
  • Lvl 2 profit/value – XXXX Empowered Shot Base Injury / XXXX Titan Blood

 

Keepsakes

Keepsakes are obtained by means of Nectar (Present). The primary time you present a Present to an Olympian God, Chthonic God or Others of Observe they are going to give you a Souvenir.

A Souvenir will be outfitted for advantages, improve them by assembly targets.

Identify: Outdated Spiked Collar

Obtained: first Present given to Cerberus

Rank/Profit/Value

  • Rank 1 / +25 HP / Default
  • Rank 2 / +38 HP / Clear 25 Encounter(s)
  • Rank 3 / +50 HP / Clear 50 Encounter(s)

Identify: Myrmidon Bracer

Obtained: first Present given to Achilles

Rank/Profit/Value

  • Rank 1 / -20% harm taken from the entrance, +10% harm taken from the again] HP / Default
  • Rank 2 / -30% harm taken from the entrance, +10% harm taken from the again / Clear 25 Encounter(s)
  • Rank 3 / -XXXX% harm taken from the entrance, +XXXX% harm taken from the again / Clear 50 Encounter(s)

Identify: Black Scarf

Obtained: first Present given to Nyx

Rank/Profit/Value

  • Rank 1 / Everytime you acquire Darkness, restore HP for 50% of the quantity / Default
  • Rank 2 / Everytime you acquire Darkness, restore HP for XXXX% of the quantity / Clear 25 Encounter(s)
  • Rank 3 / Everytime you acquire Darkness, restore HP for XXXX% of the quantity / Clear 50 Encounter(s)

Identify: Bone Hourglass

Obtained: first Present given to Charon

Rank/Profit/Value

  • Rank 1 / Objects from Effectively of Charon have elevated durations by 3 Encounters / Default
  • Rank 2 / Objects from Effectively of Charon have elevated durations by 6 Encounters / Clear 25 Encounter(s)
  • Rank 3 / Objects from Effectively of Charon have elevated durations by +XXXX Encounters / Clear 50 Encounter(s)

Identify: Chthonic Coin Purse

Obtained: first Present given to Hypnos

Rank/Profit/Value

  • Rank 1 / Begin subsequent Escape try with 100 Obol / Default
  • Rank 2 / Begin subsequent Escape try with XXXX Obol / Clear 25 Encounter(s)
  • Rank 3 / Begin subsequent Escape try with XXXX Obol / Clear 50 Encounter(s)

Identify: Harpy Feather Duster

Obtained: first Present given to Dusa

Rank/Profit/Value

  • Rank 1 / Damaged urns have a 2% likelihood to comprise HP Restoration objects / Default
  • Rank 2 / Damaged urns have a XXXX% likelihood to comprise HP Restoration objects / Clear 25 Encounter(s)
  • Rank 3 / Damaged urns have a XXXX% likelihood to comprise HP Restoration objects / Clear 50 Encounter(s)

Identify: Distant Reminiscence

Obtained: first Present given to Orpheus

Rank/Profit/Value

  • Rank 1 / Deal +10% harm to distant foes / Default
  • Rank 2 / Deal +10% harm to distant foes / Clear 25 Encounter(s)
  • Rank 3 / Deal +10% harm to distant foes / Clear 50 Encounter(s)

Identify: Owl Pendant

Obtained: first Present given to Athena

Rank/Profit/Value

  • Rank 1 / Boon discovered from Athena. +10% likelihood to be Uncommon or higher / Default
  • Rank 2 / Boon discovered from Athena. +XXXX% likelihood to be Uncommon or higher / Clear 25 Encounter(s)
  • Rank 3 / Boon discovered from Athena. +XXXX% likelihood to be Uncommon or higher / Clear 50 Encounter(s)

Identify: Adamant Arrowhead

Obtained: first Present given to Artemis

Rank/Profit/Value

  • Rank 1 / Boon discovered from Artemis. +10% likelihood to be Uncommon or higher / Default
  • Rank 2 / Boon discovered from Artemis. +XXXX% likelihood to be Uncommon or higher / Clear 25 Encounter(s)
  • Rank 3 / Boon discovered from Artemis. +XXXX% likelihood to be Uncommon or higher / Clear 50 Encounter(s)

Identify: Blood-filled Vial

Obtained: first Present given to Ares

Rank/Profit/Value

  • Rank 1 / Boon discovered from Ares. +10% likelihood to be Uncommon or higher / Default
  • Rank 2 / Boon discovered from Ares. +XXXX% likelihood to be Uncommon or higher / Clear 25 Encounter(s)
  • Rank 3 / Boon discovered from Ares. +XXXX% likelihood to be Uncommon or higher / Clear 50 Encounter(s)

Identify: Overflowing Cup

Obtained: first Present given to Dionysus

Rank/Profit/Value

  • Rank 1 / Boon discovered from Dionysus. +10% likelihood to be Uncommon or higher / Default
  • Rank 2 / Boon discovered from Dionysus. +XXXX% likelihood to be Uncommon or higher / Clear 25 Encounter(s)
  • Rank 3 / Boon discovered from Dionysus. +XXXX% likelihood to be Uncommon or higher / Clear 50 Encounter(s)

Identify: Lambent Plume

Obtained: first Present given to Hermes

Rank/Profit/Value

  • Rank 1 / Acquire +1% Dodge likelihood and transfer velocity every time you rapidly clear an Encounter / Default
  • Rank 2 / Acquire +XXXX% Dodge likelihood and transfer velocity every time you rapidly clear an Encounter / Clear 25 Encounter(s)
  • Rank 3 / Acquire +XXXX% Dodge likelihood and transfer velocity every time you rapidly clear an Encounter / Clear 50 Encounter(s)

Identify: Cosmic Egg

Obtained: first Present given to Chaos

Rank/Profit/Value

  • Rank 1 / Enter Chaos Gates with out dropping HP. Boon from Chaos +10% likelihood to be Uncommon or higher / Default
  • Rank 2 / Enter Chaos Gates with out dropping HP. Boon from Chaos +30% likelihood to be Uncommon or higher / Clear 25 Encounter(s)
  • Rank 3 / Enter Chaos Gates with out dropping HP. Boon from Chaos +40% likelihood to be Uncommon or higher / Clear 50 Encounter(s)

Home Contractor – Renovations

The Home Contractor will be discovered to the suitable facet of Lord Hades. Right here you may spend Gems to acquire Home Renovations.

  • Identify: The Lounging Space. XXXX
  • Value: 1 Diamond. XXXX
  • Impact: Added Chamber (Home of Hades), provides the lounging space and unlocks Chef (at present interactable as soon as), Commerce and Dusa.

 

  • Identify: Urns of Lesser Worth
  • Value: 40 Gems
  • Impact: Underworld Renovation, chambers could comprise urns with 5 Obol

 

  • Identify: Higher Plunder
  • Value: 150 Gems
  • Impact: Underworld Renovation, every Infernal Trove incorporates extra

 

  • Identify: Good Gems
  • Value: 3 Diamonds
  • Impact: Underworld Renovation, Amassing Gems additionally provides you +20 Obol

 

  • Identify: Fated Keys
  • Value: 3 Diamonds
  • Impact: Underworld Renovation, Amassing Keys additionally provides you +1 XXXX

 

  • Identify: Asphodel Fountain Chamber.
  • Value: 20 Gems.
  • Impact: Added Chamber (Asphodel), restores some HP amid the searing warmth.

 

  • Identify: Elysium Fountain Chamber.
  • Value: 40 Gems.
  • Impact: Added Chamber (Elysium), restores some HP amid the plush environs.

 

  • Identify: Azure Material
  • Value: 10 Gems
  • Impact: Home Decor, Offers the material a hue paying homage to the ocean

 

  • Identify: Scrying Pool.
  • Value: 10 Gems.
  • Impact: Bed room Decor, after including it to your Bed room you may get info in your progress (to this point solely Escapes Tried and Foes Slain).

 

  • Identify: Minor Desk of The Fated Record. XXXX
  • Value: 20 Gems. XXXX
  • Impact: Bed room Decor, unlocks the primary set of targets for TFL.

 

  • Identify: Trojan Arms.
  • Value: 200 Gems.
  • Impact: Bed room Decor, showcases damaged weapons from a historic siege.

 

  • Identify: Aphrodite Wall-Scroll
  • Value: 120 Gems
  • Impact: Bed room Decor, Options the goddess of affection and beaty herself

 

  • Identify: Lounge Flooring.
  • Value: 55 Gems.
  • Impact: Home Decor, repairs the ugly harm dealt by Cerberus.

Mirror of Evening

A present for Nyx, permits you ship darkness crystals and Chthonic keys in alternate for perminent upgrades.

The two upgrades to get first are Higher Reflex and Demise Defiance. Each these upgrades are extremely helpful within the early recreation. I might advocate getting Demise Defiance first, since this lets you cheat loss of life as soon as per escape try (run) and get by means of extra chambers and purchase extra assets per run, it’s additionally an absolute godsend throughout Boss fights.

Upgrades

Shadow Presence Every rank provides you +10% harm once you strike foes from behind. 5
(+50% harm)
10 / 15 / 20 / 25 / 30
(Whole: 100)
Chthonic Vitality Every rank restores 1 once you enter every chamber. 3
(+3 per chamber)
10 / 20 / 40
(Whole: 70)
Demise Defiance Every rank restores you for 50% 1 time when your Life Whole is depleted. 3
(3 further probabilities)
30 / 500 / 1000
(Whole: 1530)
Higher Reflex Every rank enables you to chain +1 Sprint earlier than briefly recovering. 1
(+1 dashes)
50
(Whole: 50)
Boiling Blood
(3 Chthonic Keys)
Every rank provides you +10% Assault & Particular harm to foes with in them. 5
(+50% harm)
10 / 30 / 50 / 70 / 90(Whole: 250)
Infernal Soul(3 Chthonic Keys) Every rank provides you +1 to your Solid. 2
(+2)
20 / 80
(Whole: 100)
Deep Pockets
(6 Chthonic Keys)
Every rank grants you 10 at the beginning of every escape from the Home of Hades. 10
(+100)
30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75
(Whole: 525)
Thick Pores and skin
(6 Chthonic Keys)
Every rank provides +5 to your Life Whole. 10
(+50)
40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85
(Whole: 625)
Privileged Standing
(12 Chthonic Keys)
Every rank provides you +25% harm vs. foes troubled by not less than two Standing Curse results. 2
(+50% vs)
50 / 100
(Whole: 150)
Olympian Favor
(12 Chthonic Keys)
Every rank provides a 1% bonus likelihood for a Boon to have Uncommon results. 50
(+50% likelihood)
50 per rank
(Whole: 2500)
God’s Satisfaction
(12 Chthonic Keys)
Every rank provides a 1% bonus likelihood for a Boon to have Epic results. 25
(+25% likelihood)
100 per rank
(Whole: 2500)
Fated Authority
(36 Chthonic Keys)
Every rank provides you 1 likelihood to randomly alter the reward for the following chamber. 10
(+10 rerolls)
1k / 2k / 3k / 4k / 5k / 10k / 20k / 30k / 40k / 50k
(Whole: 165,000)

The Fates Record

The Fates Record (TFL) holds a large quantity of Goals so that you can fulfill to be able to obtain rewards.

TFL will be unlocked by way of the Home Contractor (HC).

Distant Family members

  • Reward: 3 Nectar
  • Goal: Meet the next Olympian Gods

 

  • Zeus;
  • Poseidon;
  • Athena;
  • Ares;
  • Aphrodite;
  • Artemis;
  • Dionysus;
  • Hermes.

Infernal Arms

  • Reward: 20 Gems
  • Goal: Receive (XXXXand use?) the next weapons

 

  • Stygian Blade;
  • Everlasting Spear;
  • Protect of Chaos;
  • Coronary heart-In search of Bow;
  • Adamant Rail.

Chthonic Information

  • Reward: 20 Gems
  • Goal: Unlock 50 Codex EntriesXXXX

Is There No Escape?

  • Reward: 1000 Darkness
  • Goal: XXXXEscape?

Chthonic Colleagues

  • Reward: 10 Keys
  • Goal: Meet the next Chthonic Gods

 

  • Alecto;
  • Tisiphone;
  • Primordial Chaos;
  • Lord Hades;
  • Nyx;
  • Charon;
  • Hypnos;
  • Thanatos;
  • Megaera.

God of Conflict

  • Reward: 50 Gems
  • Goal: Earn the next of Ares’ Boons

 

  • Curse of Agony;
  • Curse of Ache;
  • Blade Sprint;
  • Slicing Shot;
  • Ares’ Assist;
  • Curse of Vengeance;
  • Urge to Kill;
  • Battle Rage;
  • Impending Doom;
  • Dire Misfortune;
  • Black Steel;
  • Engulfing Vortex;
  • Vicious Cycle.

Goddess of the Hunt

  • Reward: 50 Gems
  • Goal: Earn the next of Artemis’ Boons

 

  • Lethal Strike;
  • Hunter Sprint;
  • True Shot;
  • Lethal Flourish;
  • Artemis’ Assist
  • Fast Reload;
  • Stress Factors;
  • Assist Hearth;
  • Burst Shot;
  • Hunter’s Mark;
  • Clear Kill;
  • Conceal Breaker;
  • Hunter Intuition;
  • Exit Wounds;
  • Absolutely Loaded.

God of Swiftness

  • Reward: 50 Gems
  • Goal: Earn the next of Hermes’ Boons

 

  • Second Wind;
  • Swift Strike;
  • Swift Flourish;
  • Fast Restoration;
  • Higher Haste;
  • Drift Sprint;
  • Flurry Solid;
  • Passing By;
  • Biggest Reflex;
  • Higher Evasion;
  • Relative Pace;
  • Higher Recall.

Goddess of Knowledge

  • Reward: 50 Gems
  • Goal: Earn the next of Athena’s Boons

 

  • Divine Strike;
  • Divine Flourish;
  • Divine Sprint;
  • Phalanx Shot;
  • Athena’s Assist;
  • Positive Footing;
  • Bronze Pores and skin;
  • Holy Protect;
  • Proud Bearing;
  • Blinding Flash;
  • Good Riposte;
  • Divine Safety.

God of Wine

  • Reward: 50 Gems
  • Goal: Earn the next of Dionysus’ Boons

 

  • Blight Strike;
  • Blight Flourish;
  • Nasty Sprint;
  • Tipsy Shot;
  • Dionysus’ Assist;
  • After Occasion;
  • Optimistic Outlook;
  • Peer Stress;
  • Numbing Sensation;
  • Dangerous Affect;
  • Excessive Tolerance;
  • Black Out.

Divine Pairings

  • Reward: 5 Ambrosia
  • Goal: Earn the next of Duo Boons

 

  • Scintillating Feast;
  • Vengeful Temper;
  • Sea Storm;
  • Lightning Phalanx;
  • Merciful Finish;
  • Spent Spirit [XXXX&XXXX];
  • Lethal Reversal [Artemis & Athena];
  • Searching Blades;
  • Lightning Rod;
  • Coronary heart Rend;
  • Curse of Longing;
  • Candy Nectar;
  • Low Tolerance;
  • Unique Entry.

Primordial Boons

  • Reward: 20 Keys
  • Goal: Earn the next of Chaos’ Boons

 

  • Strike;
  • Shot;
  • Grasp;
  • Soul;
  • Favor;
  • Affluence;
  • Eclipse;
  • Flourish;
  • Lunge;
  • Defiance.

Primordial Banes

  • Reward: 20 Keys
  • Goal: Earn the next of Chaos’ Curses

 

  • Pauper’s;
  • Slippery;
  • Maimed;
  • Flayed;
  • Addled;
  • Caustic;
  • Enshrouded;
  • Excruciating;
  • Abyssal;
  • Atrophic;
  • Slothful;
  • Roiling.

The Stygian Blade

  • Reward: 30 Gems
  • Goal: Earn the next Daedalus enchantments

 

  • Flurry Slash;
  • Tremendous Nova;
  • World Splitter;
  • Piercing Wave;
  • Double Nova;
  • Armor Slayer;
  • Doiuble Edge;
  • Merciless Thrust.

The Coronary heart-In search of Bow

  • Reward: 30 Gems
  • Goal: Earn the next Daedalus enchantments

 

  • Twin Shot;
  • Sniper Shot;
  • Explosive Shot;
  • Flurry Shot;
  • Piercing Barrage;
  • Excellent Shot;
  • Relentless Barrage;
  • Triple Shot.

The Protect of Chaos

  • Reward: 30 Gems
  • Goal: Earn the next Daedalus enchantments

 

  • Dashing Wallop;
  • Charged Shot;
  • Dread Flight;
  • Explosive Return;
  • Armor Shredder;
  • Sudden Rush;
  • Pulverizing Blow;
  • Minotaur Rush.

The Everlasting Spear

  • Reward: 30 Gems
  • Goal: Earn the next Daedalus enchantments

 

  • Extending Jab;
  • Flurry Jab;
  • Exploding Launcher;
  • Multi Skewer;
  • Armor Skewer;
  • Vicious Skewer;
  • Huge Spin;
  • Fast Spin.

The Adamant Rail

  • Reward: 30 Gems
  • Goal: Earn the next Daedalus enchantments

 

  • Inescapable Blast;
  • Flurry Hearth;
  • Unfold Hearth;
  • Rocket Bomb;
  • Triple Bomb;
  • Piercing Hearth;
  • Infinity Chamber;
  • Explosive Hearth.

Wanton Ransacking

  • Reward: 2 Titan Blood
  • Goal: Slay every of the assorted Wardens guarding key Chambers

 

  • Dire Inferno-Bomber;
  • Dire Burn-Flinger;
  • Dire Wave-Maker;
  • Dire Voidstone;
  • Megagorgon;
  • Dire Cranium-Crusher;
  • Dire Soul Catcher;
  • XXXX;
  • XXXX;
  • XXXX;
  • XXXX.

Hades Boon Results

Written by Holiday

There are a number of conditions on how Boons work that should be clear to everybody. These usually are not instantly apparent or self explanatory, so please learn by means of them earlier than transferring on.

When studying a Boon, there are three issues you may look out for:

1. You would possibly see numbers in parenthesis. This denotes that the quantity is a part of a multiplier versus a flat harm quantity. Right here’s an instance: 50% x 1.3 = 65%, so the harm enhance will likely be 65%!

2. You would possibly see an asterisk (*) earlier than the identify. This denotes there being one thing of observe to do with the Boon, reminiscent of an interplay between itself and one other Boon.

3. You would possibly see a (^) earlier than the identify. This implies that there’s a bug associated to the Boon (that I’m conscious of.) Please report recognized bugs to me personally, so I’ll add them to the record. Any bugs associated to Boons will likely be eliminated upon their patch. You can be credited for informing me of them.

Boons are available in six Rarities: Frequent, Uncommon, Epic, Heroic are the primary 4 we’ll fear about. Boons don’t include a set rarity, and thus could have 4 completely different units of numbers. We’ll be denoting these 4 rarities like this all through the information: C: R: E: H:

The fifth rarity is known as Legendary, that are modifiers out there to a selected Boon on every God. These Boons will likely be outlined and daring confronted on the backside of each God’s web page, like so.

Lastly, the sixth rarity, Duo, are distinctive in that they won’t seem until you have got particular Boons from two completely different Gods. These will likely be included in their very own part versus Boons for the person gods.

Aphrodite

Heartbreak Strike – Your Assault offers extra harm and inflicts Weak.
C: +50% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Heartbreak Flourish – Your Particular offers extra harm and inflicts Weak.
C: +80% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Shatter Shot – Your Solid fires in a reduced-range unfold sample that inflicts Weak.
C: 90 R: 108 E: 126 H: 144

Ardour Sprint – Your Sprint offers harm at the beginning and finish, and inflicts Weak.
C: 17-19 R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Empty Inside – Your Weak results have an extended period.
C: +5sec R: +7.5sec E: +10sec H: N/A

Dying Lament – When slain, foes harm different close by foes and inflict Weak.
C: 25-30 R: (1.3-1.5) E: (1.8-2.0) H: N/A

Wave of Despair – After you’re taking harm, harm close by foes and switch them Weak.
C: 20-25 R: (1.3-1.5) E: (1.8-2.0) H: N/A

Completely different League – Resist some harm from close by foes’ assaults.
C: 10% much less R: 12% much less E: 15% much less H: N/A

Candy Give up – Your Weak results additionally make foes extra vulnerable to break.
C: +10% dmg R: (1.3-1.5) E: (2.0-2.2) H: N/A

Life Affirmation – Any Life chamber rewards are value extra.
C: +50% R: +65% E: +80% H: N/A

Aphrodite’s Assist – Your Name fires a searching for projectile that inflicts Allure.
C: N/A R: N/A E: N/A H: N/A

^Unhealthy Fixation – Your Weak results even have an opportunity to Allure foes. Allure Probability 15%, Period 4 Seconds.

Ares

Curse of Agony – Your Assault inflicts Doom.
C: 50 R: (1.3-1.5) E: 1.8-2.0) H: (2.3-2.5)

Curse of Ache – Your Particular inflicts Doom.
C: 70 R: (1.3-1.5) E: 1.8-2.0) H: (2.3-2.5)

Slicing Shot – Your Solid sends a Blade Rift hurling forward.
C: 10 R: 11 E: 13 H: 14

Blade Sprint – Your Sprint creates a Blade Rift the place you began.
C: 5 R: (1.3-1.5) E: 1.8-2.0) H: (2.3-2.5)

Urge to Kill – Your Assault and Solid deal extra harm.
C: +8% R: +10% E: +12% H: N/A

Curse of Vengeance – After you’re taking harm, inflict Doom on surrounding foes.
C: 60 R: (1.3-1.5) E: (1.8-2.0) H: N/A

Black Steel – Your Blade Rift powers deal harm in a wider space.
C: +20% R: +22% E: +24% H: N/A

Engulfing Vortex – Your Blade Rift results last more and pull foes in.
C: .2 sec R: .3 sec E: .4 sec H: .5 sec

Dire Misfortune – Your Doom results deal extra harm when utilized a number of occasions.
C: 5 R: 5 E: 7 H: 10

*Battle Rage – After slaying a foe, your subsequent Assault or Particular offers extra harm.
C:+100% R: ___ E: 200% H: N/A

Impending Doom – Your Doom results deal extra harm, after +0.5 Sec.
C: +60% R: +76% E: +92% H: N/A

Ares’ Assist – Your Name turns you into an Invulnerable, harm dealing Blade Rift for five Sec.
C: 15 R: 18 E: 21 H: 24

Vicious Cycle – Your Blade Rift results deal 1 extra harm for every consecutive hit.

*Can’t determine Uncommon % enhance (numbers don’t add as much as +150% constantly)

Artemis

Lethal Strike – Your Assault is stronger, with +15% likelihood to deal Important harm.
C: +20% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Lethal Flourish – Your Particular is stronger, with +20% likelihood to deal Important Injury.
C: +40% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

True Shot – Your Solid offers extra harm and seeks the closest foe.
C: 70 R: 84 E: 98 H: 112

Hunter Sprint – Your Sprint Assault offers extra harm.
C: +50% R: +75% E: +100% H: +150%

Clear Kill – Your Important results deal much more harm.
C: +15% R: +22% E: +30% H: N/A

Assist Hearth – Your Assault, Solid and Particular spawn a further searching for shot.
C: 15 R: 19 E: 24 H: N/A

Fast Reload – Foes drop Bloodstones caught in them sooner.
C: 10 R: 8 E: 7 H: N/A

*Exit Wounds – Your foes undergo harm when your Bloodstones caught in them are dislodged.
C: 140 R: 160 E: ?? H: N/A

Stress Factors – Any Injury you deal has an opportunity to be Important.
C: +3% R: +4% E: +5% H: N/A

Burst Shot – Your Solid fires a second projectile, although it has decreased harm.
C: 25% R: 35% E: 45% H: 55%

Conceal Breaker – Your Important results deal much more harm to Armor.
C: 200% R: (1.3-1.5) E: (1.8-2.0) H: N/A

Hunter Intuition – Your God Gauge costs sooner once you deal Important harm.
C: 25% R: 30% E: 35% H: N/A

Hunter’s Mark – After you deal Important harm to a foe, a foe close to it’s Marked.
C: +30% crit likelihood R: (1.3-1.5) E: (1.8-2.0) H: N/A

Artemis’ Assist – Your Name fires a searching for arrow in direction of the closest foe. 15 Arrows max Gauge.
C: 130 R: 156 E: 182 H: 208

Absolutely Loaded – Acquire an additional 3 Bloodstones to your Solid.

Athena

Divine Strike – Your Assault is stronger, and may Deflect.
C: +40% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Divine Flourish – Your Particular is stronger, and may Deflect.
C: +60% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Phalanx Shot – Your Solid damages foes in a small space, and may Deflect.
C: 85 R: 102 E: 119 H: 136

Divine Sprint – Your Sprint offers harm and may Deflect.
C: 15 R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Good Riposte – Once you Deflect assaults, they deal extra harm.
C: +20% R: (1.3-1.5) E: (1.8-2.0) H: N/A

Positive Footing – Resist harm from Traps.
C: 40% R: 50% E: 60% H: N/A

Bronze Pores and skin – Resist harm from foes’ assaults.
C: 5%-10% R: (1.3-1.5) E: (1.8-2.0) H: N/A

Holy Protect – After you’re taking harm, harm close by foes and briefly Deflect.
C: 30 R: (1.3-1.5) E: (1.8-2.0) H: N/A

Deathless Stand – Demise Defiance makes you Impervious longer. Replenish 1 cost now.
C: +2 sec R: +2.5 sec E: +3 sec H: N/A

Final Stand – Demise Defiance restores extra Well being than ordinary. Replenish 1 cost now.
C: +10% R: +15% E: +20% H: N/A

Blinding Flash – Your assaults that Deflect additionally make foes Uncovered for five Sec.
C: +50% R: (1.3-1.5) E: (1.8-2.0) H: N/A

Proud Bearing – You start every Encounter together with your God Gauge partly full
C: 20% R: 25% E: 30% H: N/A

Athena’s Assist – Your Name briefly makes you Invulnerable and Deflect all assaults.
C: 1 sec R: 1.2 sec E: 1.4 sec H: 1.6 sec

Divine Safety – You’ve gotten a barrier that negates incoming harm. Cooldown 20 sec.

Dionysus

Blight Strike – Your Assault inflicts Poison.
C: 4 R: 5 E: 6 H: 7

Blight Flourish – Your Particular inflicts Poison.
C: 5 R: 6 E: 7 H: 8

Nasty Sprint – Your Sprint inflicts foes close to you with Poison.
C: 2 R: 3 E: 4 H: 5

*Tipsy Shot – Your Solid lobs a projectile that bursts into Festive Fog.
C: 100 R: 120 E: 140 H: 160

Numbing Sensation – Your Poison results additionally make foes transfer slower.
C: 10%-15% slower R: (1.3-1.5) E: (2.0-2.5) H: N/A

Peer Stress – Poison-afflicted foes contaminate different close by foes each 4 Sec.
C: 2 R: (1.3-1.5) E: (2.0-2.5) H: N/A

Excessive Tolerance – Take much less harm whereas standing in Festive Fog.
C: 10%-15% R: (1.3-1.5) E: (2.0-2.5) H: N/A

After Occasion – In case your Well being is low after Encounters, restore to the edge.
C: ~20% R: ~38% E: ~45% H: ~60%

Optimistic Outlook – Take much less harm whereas at 40% Well being or under.
C: 10% R: 15% E: 20% H: N/A

Dangerous Affect – Deal extra harm whereas 3 foes are Poison-afflicted.
C: 50% R: (1.3-1.5) E: (1.8-2.0) H: N/A

Premium Classic – Acquire max Well being once you choose up Nectar. Obtain 1 Nectar now.
C: +20 R: +25 E: +30 H: N/A

Dionysus’ Assist – Your Name inflicts Poison to foes throughout you for 1.5 Sec. 12 sec max gauge.
C: 10 R: 12 E: 14 H: 16

Black Out – Poison-afflicted foes take double harm in Festive Fog.

*Festive Fog is an AoE that may stun enemies of their assault animation whereas they’re contained in the radius.

Hermes

Swift Strike – Your Assault is quicker.
C: +12% R: +21% E: +30% H: +40%

Swift Flourish – Your Particular is quicker.
C: +12% R: +21% E: +30% H: +40%

Fast Solid – Your Solid is quicker and totally automated.
C: +20% R: +60% E: +90% H: N/A

Drift Sprint – After you Sprint, acquire +100% transfer velocity for a a while.
C: .6 sec R: .75 sec E: .9 sec H: N/A

Passing By – Operating into foes makes them slower for 3 Sec.
C: 20% R: 25% E: 30% H: N/A

Higher Haste – You progress sooner.
C: +20% R: +30% E: +40% H: N/A

Fast Restoration – After you’re taking harm, rapidly Sprint to recuperate some misplaced Well being
C: 20% R: 30% E: 40% H: N/A

Higher Evasion – You’ve gotten an opportunity to Dodge.
C: +15% R: +20% E: +25% H: +30%

Biggest Reflex – You’ll be able to Sprint extra occasions in a row.
C: +1 sprint R: +2 dashes E: +3 dashes H: N/A

Second Wind – After utilizing Name, acquire Dodge likelihood and transfer velocity for five Sec.
C: +30% R: +38% E: +48% H: N/A

Relative Pace – Your Sprint makes close by foes 50% slower for 1 Sec.

Higher Recall – Your Bloodstones robotically return to you.

Poseidon

Tempest Strike – Your Assault offers extra harm and knocks foes away.
C:+30% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Tempest Flourish – Your Particular offers extra harm and knocks foes away.
C: +70% R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Flood Shot – Your Solid damages foes in an space and knocks them away.
C: 60 R: 72 E: 84 H: 96

Tidal Sprint – Your Sprint damages foes in an space and knocks them away.
C: 35 R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Hurricane’s Fury – You deal extra harm when slamming foes into boundaries.
C:+100% R: (1.3-1.5) E: (1.8-2.0) H: N/A

Breaking Wave – Slamming foes into partitions or corners creates a watery blast within the space.

*Razor Shoals – Utilizing knock-away results additionally Rupture foes.
C: 5% R: 7.5% E: 10% H: N/A

Ocean’s Bounty – Any Darkness or Obol rewards are value extra.
C: +50% R: +55% E: +60% H: N/A

**Sunken Treasure – Acquire an assortment of Darkness, Obol and Well being.

Boiling Level – Your God Gauge costs sooner once you take harm.
C: +40% R: +75% E: +100% H:

Poseidon’s Assist – Your Name makes you surge into foes whereas Invulnerable for 1.5 Sec.
C: 150 R: 180 E: 210 H: 240

Second Wave – Your knock-away results shove foes a second time after the primary.

*Undecided what the % harm is for?

**♥♥♥♥♥ random how ought to I do know

Zeus

Thunder Flourish – Your Particular causes a lightning bolt to strike close by foes.
C: 30 R: 37.5 E: 40 H: 60

Thunder Sprint – Your Sprint causes a lightning bolt to strike close by foes.
C: 10 R: (1.3-1.5) E: (1.8-2.0) H: (2.3-2.5)

Clouded Judgment – Your God Gauge costs sooner upon dealing or taking harm.
C: +15% R: +38% E: +61% H: N/A

Static Discharge – Your Lightning results additionally make foes Jolted.
C: 50-60 R: (1.3-1.5) E: (1.80-2.0) H: N/A

Lightning Strike – Your Assaults emit chain lightning upon damaging a foe.
C: 10 R: 12 E: 15 H: 18

Zeus’ Assist – Your Name makes lightning strike close by foes repeatedly.
C: 80 R: 100 E: 120 H: 140

Heaven’s Vengeance – After taking harm, your foe is struck by lightning.
C: 60-80 R: (1.3-1.5) E: (1.8-2.0) H: N/A

*Electrical Shot – Your Solid is a burst of chain-lightning that bounces between foes.
C: 60 R: 75 E: 90 H: 105

*Storm Lightning – Your chain-lightning results bounce extra occasions.
C: +2 R: +4 E: +6 H: N/A

Excessive Voltage – Your lightning bolt results deal harm in a bigger space.
C: +60% R: +72% E: +84% H: N/A

Double Strike – Your lightning bolt results would possibly proc twice.
C: 25% R: 30% E: 35% H: N/A

Billowing Energy – After utilizing a Name, you deal extra harm for five seconds.
C:+30% R: +37% E: +45% H:

Splitting Boon – All of your lightning results create and extra burst.

*Electrical shot positive aspects 3, 6 or 9 jumps when mixed with Storm Lightning.

Chaos

Choas’ Boons work in a different way from all others. Each boon has two elements, a Blessing and a Curse.

Curses are demerits that happen for a number of Encounters. They don’t tick down for rooms that do not need Enemies, reminiscent of Charon retailers or NPC rooms. They’re at all times short-term and can go away after the set variety of encounters is cleared.

Blessings are everlasting constructive results which are solely gained after the Curse is eliminated, which means you need to undergo the required variety of Encounters to realize the advantages of the Blessing.

These Blessings and Curses are in two separate classes and any Blessing will be matched with any Curse, making for a HUGE selection in match ups. As such, I’ll solely be going over their results and never the particular numbers behind each in the intervening time.

Curses

  • Pauper’s – For the following 2–4 encounters, you can’t earn Obols.
  • Slippery – For the following 2–4 encounters, you can’t accumulate Solid Ammo for some time.
  • Caustic – For the following 2–4 encounters, slain foes toss an Inferno-Bomb at you.
  • Enshrouded – For the following 4–5 chambers, chamber reward previews are hidden.
  • Excruciating – For the following 2–4 encounters, you’re taking elevated harm.
  • Abyssal – For the following 2–4 encounters, you’re taking elevated harm from traps.
  • Atrophic – For the following 2–4 encounters, your Life Whole is decreased.
  • Slothful – For the following 2–4 encounters, you have got lose transfer velocity.
  • Roiling – For the following 2–4 encounters, you face extra foes.
  • Stabbing – For the following 2–4 encounters, every time you Sprint, you’re taking harm.
  • Maimed – For the following 2–4 encounters, every time you Assault, you’re taking harm.
  • Flayed – For the following 2–4 encounters, every time you Particular, you’re taking harm.
  • Addled – For the following 2–4 encounters, every time you Solid, you’re taking harm.

Blessings

  • Strike – Afterward, your Assault offers elevated harm.
  • Flourish – Afterward, your Particular offers elevated harm.
  • Shot – Afterward, your Solid offers elevated harm.
  • Lunge – Afterward, your Sprint Assault offers elevated harm.
  • Grasp – Afterward, enhance your most Bloodstones.
  • Soul – Afterward, enhance your most Well being
  • Favor – Afterward, Boons have a better likelihood to be Uncommon or higher.
  • Affluence – Afterward, any Obol you discover is value extra.
  • Eclipse – Afterward, any Darkness you discover is value extra.
  • Defiance – Afterward, acquire +1 Demise Defiance stack.

Duo

Duo boons require you to have two particular Boons to be able to be out there from the God. They don’t include differing stats based mostly on rarity, and the Boons will be a wide range of issues to satisfy the necessities of the Duo Boon. As such, instead of the rarity part, it is going to be a listing of Boons that may work for unlocking the Duo Boon.

Curse of Longing – Aphrodite / Ares – Your Doom results repeatedly strike Weak foes.
Aphrodite: Heartbreak Strike, Heartbreak Flourish, Shatter Shot, or Ardour Sprint
Ares: Curse of Agony or Curse of Ache

Lethal Reversal – Artemis / Athena – After you Deflect, briefly acquire +35% likelihood to deal Important harm for two sec.
Artemis: Lethal Strike, Lethal Flourish, True Shot or Hunter Sprint
Athena: Divine Strike, Divine Flourish, or Divine Sprint

*Unique Entry – Dionysus / Poseidon – Any Boons you discover have superior results.
Dionysus: Blight Strike, Blight Flourish, Tipsy Shot, or Nasty Sprint
Poseidon: Tempest Strike, Tempest Flourish, Flood Shot, or Tidal Sprint

Coronary heart Rend – Aphrodite / Artemis – Your crucial hits do extra harm to Weak enemies.
Aphrodite: Heartbreak Strike, Heartbreak Flourish, Shatter Shot, or Ardour Sprint
Artemis: Artemis: Lethal Strike, Lethal Flourish, or Stress Factors.

Searching Blades – Ares / Artemis – Your Solid creates a sooner Blade Rift that seeks the closest foe.
Ares: Slicing Shot
Artemis: Lethal Strike, Lethal Flourish, Hunter Sprint or Artemis’ Assist

Lightning Rod – Artemis / Zeus – Your collectible Bloodstones strike close by foes each 1.5 seconds.
Artemis: Lethal Strike, Lethal Flourish, True Shot, or Hunter Sprint.
Zeus: Lightning Strike, Thunder Flourish, Thunder Sprint, or Electrical Shot

Lightning Phalanx – Athena / Zeus – Your Solid bounces between enemies.
Athena: Phalanx Shot
Zeus: Lightning Strike, Thunder Flourish, Thunder Sprint, or Electrical Shot

Low Tolerance – Aphrodite / Dionysus – Your Poison results stack much more occasions towards Weak foes.
Aphrodite: Heartbreak Strike, Heartbreak Flourish, Shatter Shot, or Ardour Sprint
Dionysus: Blight Strike, Blight Flourish, or Nasty Sprint

Merciful Finish – Ares / Athena – Your assaults that may Deflect instantly activate Doom results.
Ares: Curse of Agony or Curse of Ache
Athena: Divine Strike, Divine Flourish, or Divine Sprint

Scintillating Feast – Dionysus / Zeus – Your Festive Fog results additionally deal lightning harm periodically.
Dionysus: Tipsy Shot or Excessive Tolerance
Zeus: Lightning Strike, Thunder Flourish, Electrical Shot, Thunder Sprint or Zeus’ Assist

Spent Spirit – Aphrodite / Athena – Enemy projectiles transfer slower.
Aphrodite: Heartbreak Strike, Heartbreak Flourish, Shatter Shot, or Ardour Sprint
Athena: Divine Strike, Divine Flourish, or Divine Sprint

**Candy Nectar – Aphrodite / Poseidon – All Poms of Energy you discover are simpler.
Aphrodite: Heartbreak Strike, Heartbreak Flourish, Shatter Shot, or Ardour Sprint
Poseidon: Tempest Strike, Tempest Flourish, Flood Shot, or Tidal Sprint

Sea Storm – Poseidon / Zeus – Your knock-away results additionally trigger foes to be struck by lightning.
Poseidon: Tempest Strike, Tempest Flourish, Flood Shot, or Tidal Sprint
Zeus: Lightning Strike, Thunder Flourish, Electrical Shot, or Thunder Sprint

Vengeful Temper – Ares / Zeus – Your Revenge results typically happen with out taking harm.
Ares: Curse of Agony, Curse of Ache, or Curse of Vengeance.
Zeus: Lightning Strike, Thunder Flourish, Electrical Shot, Thunder Sprint, or Heaven’s Vengeance.

*All Boons are elevated to Epic rarity or larger.
**Poms enhance ranges by 2

Extra of this kind of factor:

  • Hades: Boon Results
  • Hades Run Builds and Basic Information

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