X4: Foundations NPC Behaviours

NPC Behaviours

Behaviours signify the default actions of NPC Captains employed by the participant. In different phrases, if a ship has now present orders, or has simply accomplished an order, they’ll observe their Behaviour till informed in any other case.

Different X4: Foundations Guides:

Please word that if a participant takes management of a ship mid-order, the Captain will re-initiate the earlier order after the participant relinquishes management (as an alternative of reverting to their default Behaviour). This permits the participant to take management of any ships fluidly with out having to repetitively re-setup orders after they depart.This may turn out to be particularly useful within the mid-to-late sport after participant teleportation has been realised.

Setting Behaviours

Open Map, Proper-Click on on the suitable ship with a Captain, and choose “Data”

Change the view to the Behaviours tab (purple highlighting):

Click on on the highlighted space to the correct of “Choose Formation (and optionally, the 2 test containers)”:

Obtainable Behaviours

Behaviour Sort / Behaviour / Ability Requirement

  • Fight / Patrol / 0
  • Fight / Shield Place / 0
  • Fight / Shield Ship / 0
  • Fight / Shield Station / 0
  • Mining / AutoMine / 1
  • Navigation / Dock and Wait / 0
  • Navigation / Discover / 3
  • Navigation / Observe Ship / 0
  • Navigation / Fly to Object / 0
  • Navigation / Fly and Wait / 0
  • Navigation / Maintain Place / 0
  • Commerce / Revisit identified stations / 1
  • Commerce / Discover Construct Duties / 0
  • Commerce / Distribute Wares / 2
  • Commerce / Plunder / 4
  • Commerce / AutoTrade / 3

Patrol Notes

Shield Place Notes

Extra of this form of factor:

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